The FORTRUST Approach to Colocation and Data Center Services

Posted by: admin  :  Category: Collocation Webhosting

Watch this video to learn more about how a superior facility design, extraordinary people, proven processes, and flawless execution combine to create a superior data center experience.

Duration : 0:4:50

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PingZine Talks Managed Hosting

Posted by: admin  :  Category: Managed Webhosting

PingZine provides in depth analysis on the time saving and reliability of hosting with FastServers.Net.

Duration : 0:3:12

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Web Hosting Gone Wild PART 1

Posted by: admin  :  Category: Collocation Webhosting

PEER 1 Growing Pains Episode 1 - ‘Daddy’s Little Girl.’ Hilarious video series about web hosting. Episode 1 ‘Daddy’s Little Girl’ finds Todd brings home a surprise for Janet. “This is going to grow into something beautiful,” exclaims Todd. He’s right. Well, sort of.

Duration : 0:1:53

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Colocation America’s Dedicated Servers at One Wilshire

Posted by: admin  :  Category: Dedicated Webhosting

Colocation America’s 28th Floor is The Newest Data Center Space at One Wilshire - featuring high power and high cooling capacity for hosting companies and CDNs

Founded in 2000 in Los Angeles, California and later incorporated under Colocation America Corporation with corporate office in Las Vegas , Nevada and Datacenters in Los Angeles, California and Las Vegas, Nevada by Sr. System Engineers and Sr. Network Engineers looking to provide the highest possible quality service with knowledgeable staff at lowest possible pricing.

The lack of a good service provider with all the qualities that are now available through Corp America Corporation was the primary motivation behind the group. Currently Colocation America Corporation employs the highest quality equipment and is staffed by the most qualified people in their field. Every team member has a minimum of five years of experience and is certified in their field.

The primary Datacenter located on the world famous “One Wilshire” building in downtown Los Angeles, California allows for maximum scalability as major fiber carriers run directly down what is known as the “Wilshire Corridor” allowing us to easily connect to virtually any backbone provider and scale our internet connectivity to meet clients needs. Additionally our Network is directly connected via Fiber Optic lines to the meet-me-room of the “One Wilshire” building allowing direct access to over 240 bandwidth providers in the word.

In addition to services provided at its own facilities Colocation America Corporation also provides managed services to other providers, currently Colocation America Corporation is under contract and provides network management for several small to mid-size service providers in the United States.

Colocation America Corporation is committed to providing the highest level of support and quality services which include;
- Co-location
- Dedicated Servers
- Shared Hosting
- Web Development
- Bandwidth and IP Services
- Virtual Private Networks Managed Services

Colocation America Corporation’s IP Services allow clients direct or managed connections to majority of backbone providers including Savvis, Level3, AboveNet and Wiltel at any of the providers point of presence at substantial discounts. The aggressive pricing is achieved by leveraging the large commitment by current clients to such providers and strategic partnerships with large volume resellers.

Managed Services provide clients with a complete and low cost solution to the complex world of network management, Colocation America Corporation’s Managed Services is the only one of its kind with the client’s corporate interest in mind and fully branded. Processes such as IP acquisitions, equipment, bandwidth purchases and client contacts are performed with the client’s corporate name and are maintained under the client’s ownership. Increasing capabilities and reliability of services offered by clients at a fraction of the cost makes Colocation America Corporation’s Managed Services ideal for small to mid-size providers.

Colocation America Corporation can provide you with all the resources and services required to ensure your success, contact us for more information on how we can increase quality of services at an attractive bottom line with Complete and Effective Solutions Custom Designed to deliver maximum results from your budget.

FOR MORE INFORMATION VISIT http://www.colocationamerica.com

–or–
1-800-296-8915
–or–
send them a email at support@colocationamerica.com

Duration : 0:1:7

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Xbox Live Petition Dedicated Servers To Fix LAG/Latency!

Posted by: admin  :  Category: Dedicated Webhosting

LINK BELOW

*I Did NOT Write The Petition or know who did. Since i have been pushing the Petion the last 2-3 days it went from 871 Sigs to Currently 1016 Sigs! Lets do as the songs says and KEEP DO-N IT.*

This is to fix both Latency and Lag but this is my post on the lesser known Latency problem i posted at XBOX.COM:

The issue of latency is severe! People please STOP confusing LAG with LATENCY! Latency is the small constant millisecond(s) delay you have in Multi Player Online Games. Not the Choppy “Connection Interrupted” LAG! This is not about people being bad players, a lot of people are running around on XBL thinking they are bad a$$es because of how many kills/deaths they have but are not realizing or caring that the majority of there success is due to LATENCY to other players in the matches!

Example:

I’m walking/running around a map in COD4, turn a corner and I’m face to face with somebody from the other team. I react quick, shoot, and hit but for some reason not kill the guy and I get shot in and instant. I then Look at the Kill Cam Replay and whataya know, it shows that I never even lifted my gun up to shoot!

Or how about you are stationary, an enemy unaware that you are there comes into view down range; but you get shot in MILLISECONDS quicker then any human can react and surely quicker then the system can transfer the data. You know there is no way in the world the guy spotted you, aimed, and got the kill in less then Half a second! Maybe in 1 lucky situation but BACK to BACK to BACK to Back, Game After GAME After GAME with different people.

I’ll give you Another one, how about you are trying to take a headquarters when an opponent turns a corner right in front of you, you react buy stabbing him but NOTHING HAPPENS and you get Stabbed in less than half of a second. OR The guy turns the corner and before his body makes it around the corner all the way you are DEAD, Just like that in WAY less then a half or maybe even 1/4 of a second. Once again the Kill Cams paint a VERY Different Picture. Also Latency can make you think other players have extra health when real it’s just that what you are seeing is not really happening in real time. So your shooting and hitting but in real time the guy isn’t even in that position anymore but your system hasn’t caught up yet to know it, so you just keep trying to kill the guy and the those first 50 rounds didn’t even really hit him!

The worst thing about this is, to everybody else you look like you are just a horrible player. On there screens they just see you standing there doing nothing while getting killed. While on your screen you are Shooting, Kicking ,Screaming, Punching, Stabbing, setting off Jihad suicide bombs or whatever you can do to kill the guy in front of you. This problem just KILLS COD4 for a lot of people. I have to live with the fact that I will ALWAYS have HIGH death counts, HIGHER then kills ALWAYS. Most of the time I am forced to just rush around killing what I can knowing I will be killed after about my 3rd kill if I’m lucky. Air strikes here and there but it doesn’t get too far from that. Some VERY few times I have very low latency for a certain amount of time and I Own it up! I am a very tactical player and usually get the job done but this just knocks all of that skill off the map.

Sign the Petition and Complain to Xbox to get this fixed if you are experiencing the same thing. This NOT a connection speed issue (Just had mine upgraded), as I understand it is a SERVER (Or the Lack Of) Issue. This may not be that bug of problem for other types of Games but for FPS and Sports games it cannot be tolerated!

http://www.petitiononline.com/XBLhost/petition.html

UPDATE* XBL KNOWS ABOUT THE PETITION AND IS LOOKING AT IT NOW, THIS IS A FACT! NOT JUST SOMEBODY TELLING ME THEY WILL TAKE A LOOK LATER.

Duration : 0:1:29

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Multiple Halo Dedicated Servers

Posted by: admin  :  Category: Dedicated Webhosting

Here is All the commands and the Targets…

after haloded.exe” in your target type the following…
-exec server2.txt -cpu 0 -port 2000

u can change your ports… and after the -cpu to 1 or 0 also your server.txt name it what your init is and if you dont know how to get to your dedicated Server Target… right click on the icon and properties… then go to the shortcut tab… here are all of my Dedicated Server Names…
{BDD}Dedicated Server
{BDD}Dedicated Server (HALOCE)
{BDD}Snipers
{BDD}Rockets

Thanks

Duration : 0:6:6

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Cheap Web Hosting From $3.99 per month ~ 99.9% uptime

Posted by: admin  :  Category: Cheap Webhosting

We at ServeMeServer, never oversell our services. We care and feel our clients, and we provide 24/7 support. We guarantee 99.9% uptime! We provide a 7 day money back guarantee, so if you are not happy with our service, you get a full refund. Get your hosting account from us today!

http://www.servemeserver.info/

Duration : 0:1:45

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